Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2375 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson
2009-02-22 21:16:12 +00:00
parent 769160dfbd
commit 927815bc9b
16 changed files with 367 additions and 31 deletions

View File

@ -31,16 +31,17 @@
#include <sys/param.h>
#endif
#include "Globals.h" // Core
#include "Host.h"
#include "Common.h" // Common
#include "CPUDetect.h"
#include "IniFile.h"
#include "FileUtil.h"
#include "ConsoleWindow.h"
#include "Setup.h"
#include "Main.h" // Local
#include "Host.h" // Core
#include "Globals.h" // Local
#include "Main.h"
#include "Frame.h"
#include "ConfigManager.h"
#include "CodeWindow.h"
@ -458,6 +459,13 @@ void Host_UpdateStatusBar(const char* _pText, int Field)
wxPostEvent(main_frame, event);
}
#ifdef SETUP_TIMER_WAITING
void Host_UpdateGUI()
{
main_frame->UpdateGUI();
}
#endif
void Host_SysMessage(const char *fmt, ...)
{
va_list list;