Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2375 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson
2009-02-22 21:16:12 +00:00
parent 769160dfbd
commit 927815bc9b
16 changed files with 367 additions and 31 deletions

View File

@ -28,7 +28,8 @@ enum PLUGIN_COMM
OPENGL_WM_USER_CREATE,
NJOY_RELOAD, // Reload nJoy if DirectInput has failed
WIIMOTE_RECONNECT, // Reconnect the Wiimote if it has disconnected
INPUT_FRAME_COUNTER // Wind back the frame counter for rerecording
INPUT_FRAME_COUNTER, // Wind back the frame counter for rerecording
OPENGL_VIDEO_STOP
};
///////////////////////////////