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Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2375 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -28,7 +28,8 @@ enum PLUGIN_COMM
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OPENGL_WM_USER_CREATE,
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NJOY_RELOAD, // Reload nJoy if DirectInput has failed
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WIIMOTE_RECONNECT, // Reconnect the Wiimote if it has disconnected
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INPUT_FRAME_COUNTER // Wind back the frame counter for rerecording
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INPUT_FRAME_COUNTER, // Wind back the frame counter for rerecording
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OPENGL_VIDEO_STOP
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};
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///////////////////////////////
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