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Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2375 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -83,7 +83,7 @@ void __Log(const char *fmt, ...)
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if (pfLog != NULL && LocalLogFile)
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fwrite(Msg, strlen(Msg), 1, pfLog);
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Console::Print(Msg);
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Console::Print(Msg);
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}
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@ -100,7 +100,7 @@ void __Log(int type, const char *fmt, ...)
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va_end(ap);
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g_VideoInitialize.pLog(Msg, FALSE);
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Console::Print(Msg);
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Console::Print(Msg);
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}
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#endif
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