Add ControllerInterface::Win32 to wrap XInput and DInput

This commit is contained in:
Michael M
2017-11-10 09:56:13 -08:00
committed by Jordan Woyak
parent 377615b06f
commit 92ca6e124e
7 changed files with 69 additions and 30 deletions

View File

@ -63,6 +63,7 @@
<ClCompile Include="ControlReference\ControlReference.cpp" />
<ClCompile Include="ControlReference\ExpressionParser.cpp" />
<ClCompile Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.cpp" />
<ClCompile Include="ControllerInterface\Win32\Win32.cpp" />
<ClCompile Include="ControllerInterface\XInput\XInput.cpp" />
<ClCompile Include="GCAdapter.cpp">
<!--
@ -104,6 +105,7 @@
<ClInclude Include="ControlReference\ControlReference.h" />
<ClInclude Include="ControlReference\ExpressionParser.h" />
<ClInclude Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.h" />
<ClInclude Include="ControllerInterface\Win32\Win32.h" />
<ClInclude Include="ControllerInterface\XInput\XInput.h" />
<ClInclude Include="GCAdapter.h" />
<ClInclude Include="GCPadStatus.h" />