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Add ControllerInterface::Win32 to wrap XInput and DInput
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@ -63,6 +63,7 @@
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<ClCompile Include="ControlReference\ControlReference.cpp" />
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<ClCompile Include="ControlReference\ExpressionParser.cpp" />
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<ClCompile Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.cpp" />
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<ClCompile Include="ControllerInterface\Win32\Win32.cpp" />
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<ClCompile Include="ControllerInterface\XInput\XInput.cpp" />
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<ClCompile Include="GCAdapter.cpp">
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<!--
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@ -104,6 +105,7 @@
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<ClInclude Include="ControlReference\ControlReference.h" />
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<ClInclude Include="ControlReference\ExpressionParser.h" />
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<ClInclude Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.h" />
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<ClInclude Include="ControllerInterface\Win32\Win32.h" />
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<ClInclude Include="ControllerInterface\XInput\XInput.h" />
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<ClInclude Include="GCAdapter.h" />
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<ClInclude Include="GCPadStatus.h" />
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