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synced 2025-07-21 05:09:34 -06:00
Various changes: Fixed linux build, added some zelda ucode RE, added HLE mail logging features
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3704 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -46,7 +46,7 @@ void AOSound::SoundLoop()
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while (!threadData)
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{
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soundCriticalSection.Enter();
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m_mixer->Mix(realtimeBuffer, numBytesToRender >> 2);
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m_mixer->Mix(realtimeBuffer, numBytesToRender >> 2);
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ao_play(device, (char*)realtimeBuffer, numBytesToRender);
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soundCriticalSection.Leave();
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@ -65,7 +65,7 @@ void *soundThread(void *args)
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bool AOSound::Start()
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{
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memset(realtimeBuffer, 0, sizeof(realtimeBuffer));
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memset(realtimeBuffer, 0, sizeof(realtimeBuffer));
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soundSyncEvent.Init();
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