mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Fixed Frame dumping in VideoSoftware.
Old code dumped the efb, which was no-longer relevant since the backend gained xfb support. New code dumps the colour texture which is about to be rendered to the screen so correctly reflects the bypassXFB option.
This commit is contained in:
@ -11,6 +11,7 @@
|
||||
#include "VideoBackends/Software/EfbInterface.h"
|
||||
#include "VideoBackends/Software/HwRasterizer.h"
|
||||
#include "VideoBackends/Software/SWCommandProcessor.h"
|
||||
#include "VideoBackends/Software/SWRenderer.h"
|
||||
#include "VideoBackends/Software/SWStatistics.h"
|
||||
#include "VideoBackends/Software/SWVideoConfig.h"
|
||||
#include "VideoBackends/Software/TextureSampler.h"
|
||||
@ -66,7 +67,7 @@ static void SaveTexture(const std::string& filename, u32 texmap, s32 mip)
|
||||
|
||||
GetTextureRGBA(data, texmap, mip, width, height);
|
||||
|
||||
(void)TextureToPng(data, width*4, filename, width, height, true);
|
||||
TextureToPng(data, width*4, filename, width, height, true);
|
||||
delete[] data;
|
||||
|
||||
}
|
||||
@ -150,30 +151,15 @@ static void DumpEfb(const std::string& filename)
|
||||
}
|
||||
}
|
||||
|
||||
(void)TextureToPng(data, EFB_WIDTH * 4, filename, EFB_WIDTH, EFB_HEIGHT, true);
|
||||
TextureToPng(data, EFB_WIDTH * 4, filename, EFB_WIDTH, EFB_HEIGHT, true);
|
||||
delete[] data;
|
||||
}
|
||||
|
||||
static void DumpDepth(const std::string& filename)
|
||||
|
||||
|
||||
static void DumpColorTexture(const std::string& filename, u32 width, u32 height)
|
||||
{
|
||||
u8 *data = new u8[EFB_WIDTH * EFB_HEIGHT * 4];
|
||||
u8 *writePtr = data;
|
||||
|
||||
for (int y = 0; y < EFB_HEIGHT; y++)
|
||||
{
|
||||
for (int x = 0; x < EFB_WIDTH; x++)
|
||||
{
|
||||
u32 depth = EfbInterface::GetDepth(x, y);
|
||||
// depth to rgba
|
||||
*(writePtr++) = depth & 0xff;
|
||||
*(writePtr++) = (depth >> 8) & 0xff;
|
||||
*(writePtr++) = (depth >> 16) & 0xff;
|
||||
*(writePtr++) = 255;
|
||||
}
|
||||
}
|
||||
|
||||
(void)TextureToPng(data, EFB_WIDTH * 4, filename, EFB_WIDTH, EFB_HEIGHT, true);
|
||||
delete[] data;
|
||||
TextureToPng(SWRenderer::getCurrentColorTexture(), width * 4, filename, width, height, true);
|
||||
}
|
||||
|
||||
void DrawObjectBuffer(s16 x, s16 y, u8 *color, int bufferBase, int subBuffer, const char *name)
|
||||
@ -252,7 +238,7 @@ void OnObjectEnd()
|
||||
File::GetUserPath(D_DUMPFRAMES_IDX).c_str(),
|
||||
swstats.thisFrame.numDrawnObjects, ObjectBufferName[i], i - BufferBase[i]);
|
||||
|
||||
(void)TextureToPng((u8*)ObjectBuffer[i], EFB_WIDTH * 4, filename, EFB_WIDTH, EFB_HEIGHT, true);
|
||||
TextureToPng((u8*)ObjectBuffer[i], EFB_WIDTH * 4, filename, EFB_WIDTH, EFB_HEIGHT, true);
|
||||
memset(ObjectBuffer[i], 0, EFB_WIDTH * EFB_HEIGHT * sizeof(u32));
|
||||
|
||||
}
|
||||
@ -262,16 +248,15 @@ void OnObjectEnd()
|
||||
}
|
||||
}
|
||||
|
||||
void OnFrameEnd()
|
||||
// If frame dumping is enabled, dump whatever is drawn to the screen.
|
||||
void OnFrameEnd(u32 width, u32 height)
|
||||
{
|
||||
if (!g_bSkipCurrentFrame)
|
||||
{
|
||||
if (g_SWVideoConfig.bDumpFrames)
|
||||
{
|
||||
DumpEfb(StringFromFormat("%sframe%i_color.png",
|
||||
File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), swstats.frameCount));
|
||||
DumpDepth(StringFromFormat("%sframe%i_depth.png",
|
||||
File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), swstats.frameCount));
|
||||
DumpColorTexture(StringFromFormat("%sframe%i_color.png",
|
||||
File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), swstats.frameCount), width, height);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user