Fix wiimote in homebrew

Marginally speed up old wiimote plugin by doing less memcpys
A lot of changes went into the bt dongle emulation, so please test for regressions :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6177 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman
2010-09-05 20:18:13 +00:00
parent 197202798d
commit 92eedc9cd3
16 changed files with 2454 additions and 2975 deletions

View File

@ -117,8 +117,6 @@ void SendReportCore(u16 _channelID)
DEBUG_LOG(WIIMOTE, " Size: %08x", Offset);
g_WiimoteInitialize.pWiimoteInterruptChannel(g_ID, _channelID, DataFrame, Offset);
// Debugging
//ReadDebugging(true, DataFrame, Offset);
}
@ -142,9 +140,6 @@ void SendReportCoreAccel(u16 _channelID)
DEBUG_LOG(WIIMOTE, " Size: %08x", Offset);
g_WiimoteInitialize.pWiimoteInterruptChannel(g_ID, _channelID, DataFrame, Offset);
// Debugging
//ReadDebugging(true, DataFrame, Offset);
}
@ -171,9 +166,6 @@ void SendReportCoreAccelIr12(u16 _channelID) {
DEBUG_LOG(WIIMOTE, " Size: %08x", Offset);
g_WiimoteInitialize.pWiimoteInterruptChannel(g_ID, _channelID, DataFrame, Offset);
// Debugging
//ReadDebugging(true, DataFrame, Offset);
}
@ -216,9 +208,6 @@ void SendReportCoreAccelExt16(u16 _channelID)
DEBUG_LOG(WIIMOTE, " Size: %08x", Offset);
g_WiimoteInitialize.pWiimoteInterruptChannel(g_ID, _channelID, DataFrame, Offset);
// Debugging
//ReadDebugging(true, DataFrame, Offset);
}
@ -291,9 +280,6 @@ void SendReportCoreAccelIr10Ext(u16 _channelID)
DEBUG_LOG(WIIMOTE, " Size: %08x", Offset);
g_WiimoteInitialize.pWiimoteInterruptChannel(g_ID, _channelID, DataFrame, Offset);
// Debugging
//ReadDebugging(true, DataFrame, Offset);
}