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Fix wiimote in homebrew
Marginally speed up old wiimote plugin by doing less memcpys A lot of changes went into the bt dongle emulation, so please test for regressions :) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6177 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -179,9 +179,6 @@ void WmSendAck(u16 _channelID, u8 _reportID)
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DEBUG_LOG(WIIMOTE, " Report ID: %02x", _reportID);
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g_WiimoteInitialize.pWiimoteInterruptChannel(g_ID, _channelID, DataFrame, Offset);
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// Debugging
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//ReadDebugging(true, DataFrame, Offset);
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}
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@ -367,9 +364,6 @@ void SendReadDataReply(u16 _channelID, void* _Base, u16 _Address, u8 _AddressHI,
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// Update the size that is left
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_Size -= copySize;
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// Debugging
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//ReadDebugging(true, DataFrame, Offset);
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}
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}
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@ -542,9 +536,6 @@ void WmRequestStatus(u16 _channelID, wm_request_status* rs, int Extension)
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g_WiimoteInitialize.pWiimoteInterruptChannel(g_ID, _channelID, DataFrame, Offset);
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// Debugging
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//ReadDebugging(true, DataFrame, Offset);
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}
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//http://snzgoo.blogspot.com for more details on what this is doing
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