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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
Fix wiimote in homebrew
Marginally speed up old wiimote plugin by doing less memcpys A lot of changes went into the bt dongle emulation, so please test for regressions :) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6177 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -127,10 +127,6 @@ void SendData(u16 _channelID, const u8* _pData, u32 _Size)
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memcpy(WriteEvent.m_PayLoad, _pData, _Size);
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WriteEvent._Size = _Size;
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m_EventWriteQueue.push(WriteEvent);
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// Debugging
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//std::string Temp = ArrayToString(WriteEvent.m_PayLoad, 28, 0, 30);
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//DEBUG_LOG(WIIMOTE, "Wiimote Write:\n%s", Temp.c_str());
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}
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m_pCriticalSection->Leave();
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}
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@ -147,9 +143,10 @@ void ReadData()
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// Send data to the Wiimote
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if (!m_EventWriteQueue.empty())
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{
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//DEBUG_LOG(WIIMOTE, "Writing data to the Wiimote");
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SEvent& rEvent = m_EventWriteQueue.front();
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const SEvent& rEvent = m_EventWriteQueue.front();
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wiiuse_io_write(m_pWiiMote, (byte*)rEvent.m_PayLoad, rEvent._Size);
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//std::string Temp = ArrayToString(rEvent.m_PayLoad, rEvent._Size);
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//DEBUG_LOG(WIIMOTE, "Wiimote Write:\n%s:%d", Temp.c_str(), ret);
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#ifdef _WIN32
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if (m_pWiiMote->event == WIIUSE_UNEXPECTED_DISCONNECT)
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{
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@ -157,8 +154,6 @@ void ReadData()
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}
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#endif
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m_EventWriteQueue.pop();
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// InterruptDebugging(false, rEvent.m_PayLoad);
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}
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m_pCriticalSection->Leave();
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@ -168,6 +163,8 @@ void ReadData()
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if (wiiuse_io_read(m_pWiiMote))
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{
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const byte* pBuffer = m_pWiiMote->event_buf;
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//std::string Temp = ArrayToString(pBuffer, 20);
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//DEBUG_LOG(WIIMOTE, "Wiimote Read:\n%s", Temp.c_str());
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// Check if we have a channel (connection) if so save the data...
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if (m_channelID > 0)
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{
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@ -191,6 +188,8 @@ void ReadData()
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}
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m_pCriticalSection->Leave();
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}
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memset((void*)&m_pWiiMote->event_buf,0,sizeof(m_pWiiMote->event_buf));
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}
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#ifdef _WIN32
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else if (m_pWiiMote->event == WIIUSE_UNEXPECTED_DISCONNECT)
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@ -277,9 +276,6 @@ void SendEvent(SEvent& _rEvent)
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// Send it
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g_WiimoteInitialize.pWiimoteInterruptChannel(m_WiimoteNumber, m_channelID, Buffer, Offset);
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// Debugging
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// ReadDebugging(false, Buffer, Offset);
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}
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};
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@ -541,8 +537,14 @@ void InterruptChannel(int _WiimoteNumber, u16 _channelID, const void* _pData, u3
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void ControlChannel(int _WiimoteNumber, u16 _channelID, const void* _pData, u32 _Size)
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{
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//DEBUG_LOG(WIIMOTE, "Real ControlChannel on WiiMote #%i", _WiimoteNumber);
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g_WiiMotes[_WiimoteNumber]->SendData(_channelID, (const u8*)_pData, _Size);
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const hid_packet* const hidp = (hid_packet*)_pData;
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if (hidp->type == HID_TYPE_SET_REPORT)
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{
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u8 handshake_ok = HID_HANDSHAKE_SUCCESS;
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g_WiimoteInitialize.pWiimoteInterruptChannel(_WiimoteNumber, _channelID, &handshake_ok, sizeof(handshake_ok));
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}
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}
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