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Remove the old MMIO access "interface".
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@ -437,8 +437,7 @@ u32 Renderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data)
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D3D::context->Unmap(read_tex, 0);
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// check what to do with the alpha channel (GX_PokeAlphaRead)
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PixelEngine::UPEAlphaReadReg alpha_read_mode;
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PixelEngine::Read16((u16&)alpha_read_mode, PE_ALPHAREAD);
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PixelEngine::UPEAlphaReadReg alpha_read_mode = PixelEngine::GetAlphaReadMode();
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if (bpmem.zcontrol.pixel_format == PIXELFMT_RGBA6_Z24)
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{
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