AR will ignore the codes it doesn't like and keep executing the working ones.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@958 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
omegadox
2008-10-25 13:35:01 +00:00
parent 2f6d41e413
commit 92f991dd2b
2 changed files with 11 additions and 5 deletions

View File

@ -24,9 +24,10 @@ struct ARCode {
std::string name;
std::vector<AREntry> ops;
bool active;
bool failed;
};
void ActionReplayRunAllActive();
void RunActionReplayCode(const ARCode &arcode, bool nowIsBootup);
void RunActionReplayCode(ARCode &arcode, bool nowIsBootup);
void LoadActionReplayCodes(IniFile &ini);