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VideoCommon: drop UpdateViewportWithCorrection
It's only used once in BPFunction which itself is also only used once. So the setter is moved to BPStructs like all other ones.
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@ -12,8 +12,6 @@ class PointerWrap;
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void UpdateProjectionHack(int iParams[], std::string sParams[]);
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void UpdateViewportWithCorrection();
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// The non-API dependent parts.
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class VertexShaderManager
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{
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