Merge pull request #2330 from mathieui/background-gc-adapter-scan

Add a background thread to detect the GC adapter
This commit is contained in:
skidau
2015-05-01 12:09:18 +10:00
6 changed files with 233 additions and 107 deletions

View File

@ -52,6 +52,8 @@ const std::array<wxString, 8> ControllerConfigDiag::m_gc_pad_type_strs = {{
_("AM-Baseboard")
}};
wxDEFINE_EVENT(wxEVT_ADAPTER_UPDATE, wxCommandEvent);
ControllerConfigDiag::ControllerConfigDiag(wxWindow* const parent)
: wxDialog(parent, wxID_ANY, _("Dolphin Controller Configuration"))
{
@ -71,6 +73,7 @@ ControllerConfigDiag::ControllerConfigDiag(wxWindow* const parent)
SetLayoutAdaptationMode(wxDIALOG_ADAPTATION_MODE_ENABLED);
SetSizerAndFit(main_sizer);
Center();
Bind(wxEVT_ADAPTER_UPDATE, &ControllerConfigDiag::UpdateAdapter, this);
}
wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer()
@ -147,39 +150,64 @@ wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer()
gamecube_static_sizer->Add(gamecube_flex_sizer, 1, wxEXPAND, 5);
gamecube_static_sizer->AddSpacer(5);
wxStaticBoxSizer* const gamecube_adapter_group = new wxStaticBoxSizer(wxHORIZONTAL, this, _("GameCube Adapter"));
wxStaticBoxSizer* const gamecube_adapter_group = new wxStaticBoxSizer(wxVERTICAL, this, _("GameCube Adapter"));
wxBoxSizer* const gamecube_adapter_sizer = new wxBoxSizer(wxHORIZONTAL);
wxCheckBox* const gamecube_adapter = new wxCheckBox(this, wxID_ANY, _("Direct Connect"));
gamecube_adapter->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnGameCubeAdapter, this);
wxCheckBox* const gamecube_rumble = new wxCheckBox(this, wxID_ANY, _("Rumble"));
gamecube_rumble->SetValue(SConfig::GetInstance().m_AdapterRumble);
gamecube_rumble->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnAdapterRumble, this);
m_adapter_status = new wxStaticText(this, wxID_ANY, _("Adapter Not Detected"));
gamecube_adapter_group->Add(m_adapter_status, 0, wxEXPAND);
gamecube_adapter_sizer->Add(gamecube_adapter, 0, wxEXPAND);
gamecube_adapter_sizer->Add(gamecube_rumble, 0, wxEXPAND);
gamecube_adapter_group->Add(gamecube_adapter_sizer, 0, wxEXPAND);
gamecube_static_sizer->Add(gamecube_adapter_group, 0, wxEXPAND);
#if defined(__LIBUSB__) || defined (_WIN32)
gamecube_adapter->SetValue(SConfig::GetInstance().m_GameCubeAdapter);
if (!SI_GCAdapter::IsDetected())
{
if (!SI_GCAdapter::IsDriverDetected())
gamecube_adapter->SetLabelText(_("Driver Not Detected"));
else
gamecube_adapter->SetLabelText(_("Adapter Not Detected"));
gamecube_adapter->SetValue(false);
gamecube_adapter->Disable();
{
m_adapter_status->SetLabelText(_("Driver Not Detected"));
gamecube_adapter->Disable();
gamecube_adapter->SetValue(false);
}
}
else
{
gamecube_adapter->SetValue(SConfig::GetInstance().m_GameCubeAdapter);
if (Core::GetState() != Core::CORE_UNINITIALIZED)
{
gamecube_adapter->Disable();
}
m_adapter_status->SetLabelText(_("Adapter Detected"));
}
if (Core::GetState() != Core::CORE_UNINITIALIZED)
{
gamecube_adapter->Disable();
}
SI_GCAdapter::SetAdapterCallback(std::bind(&ControllerConfigDiag::ScheduleAdapterUpdate, this));
#endif
return gamecube_static_sizer;
}
void ControllerConfigDiag::ScheduleAdapterUpdate()
{
wxQueueEvent(this, new wxCommandEvent(wxEVT_ADAPTER_UPDATE));
}
void ControllerConfigDiag::UpdateAdapter(wxCommandEvent& ev)
{
bool unpause = Core::PauseAndLock(true);
if (SI_GCAdapter::IsDetected())
m_adapter_status->SetLabelText(_("Adapter Detected"));
else
m_adapter_status->SetLabelText(_("Adapter Not Detected"));
Core::PauseAndLock(false, unpause);
}
wxStaticBoxSizer* ControllerConfigDiag::CreateWiimoteConfigSizer()
{
wxStaticText* wiimote_label[4];
@ -537,3 +565,8 @@ void ControllerConfigDiag::OnGameCubeConfigButton(wxCommandEvent& event)
HotkeyManagerEmu::Enable(true);
}
ControllerConfigDiag::~ControllerConfigDiag()
{
SI_GCAdapter::SetAdapterCallback(nullptr);
}

View File

@ -8,6 +8,7 @@
#include "Common/SysConf.h"
#include "Core/ConfigManager.h"
#include "Core/HW/SI_GCAdapter.h"
#include "Core/HW/Wiimote.h"
class InputConfig;
@ -19,6 +20,7 @@ class ControllerConfigDiag : public wxDialog
{
public:
ControllerConfigDiag(wxWindow* const parent);
~ControllerConfigDiag();
private:
void RefreshRealWiimotes(wxCommandEvent& event);
@ -72,6 +74,11 @@ private:
SConfig::GetInstance().m_GameCubeAdapter = event.IsChecked();
event.Skip();
}
void OnAdapterRumble(wxCommandEvent& event)
{
SConfig::GetInstance().m_AdapterRumble = event.IsChecked();
}
wxStaticBoxSizer* CreateGamecubeSizer();
wxStaticBoxSizer* CreateWiimoteConfigSizer();
@ -82,6 +89,8 @@ private:
void Cancel(wxCommandEvent& event);
void OnGameCubePortChanged(wxCommandEvent& event);
void OnGameCubeConfigButton(wxCommandEvent& event);
void ScheduleAdapterUpdate();
void UpdateAdapter(wxCommandEvent& ev);
std::map<wxWindowID, unsigned int> m_gc_port_choice_ids;
std::map<wxWindowID, unsigned int> m_gc_port_config_ids;
@ -90,6 +99,7 @@ private:
std::map<wxWindowID, unsigned int> m_wiimote_index_from_ctrl_id;
unsigned int m_orig_wiimote_sources[MAX_BBMOTES];
wxStaticText* m_adapter_status;
wxButton* wiimote_configure_bt[MAX_WIIMOTES];
wxButton* gamecube_configure_bt[4];
std::map<wxWindowID, unsigned int> m_wiimote_index_from_conf_bt_id;