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Vulkan: Amend header includes
Adds headers where necessary to eliminate indirect includes. Also adds headers to ensure certain standard constructs always resolve correctly
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@ -2,8 +2,15 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "VideoBackends/Vulkan/Renderer.h"
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#include <cstddef>
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#include <cstdio>
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#include <limits>
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#include <string>
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Core/ConfigManager.h"
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@ -12,7 +19,6 @@
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#include "VideoBackends/Vulkan/FramebufferManager.h"
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#include "VideoBackends/Vulkan/ObjectCache.h"
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#include "VideoBackends/Vulkan/RasterFont.h"
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#include "VideoBackends/Vulkan/Renderer.h"
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#include "VideoBackends/Vulkan/StagingTexture2D.h"
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#include "VideoBackends/Vulkan/StateTracker.h"
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#include "VideoBackends/Vulkan/SwapChain.h"
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