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DolphinQt: Reorder nunchuk mapping
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@ -102,15 +102,15 @@ void WiimoteEmuExtension::CreateNunchukLayout()
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auto* layout = new QGridLayout();
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m_nunchuk_box = new QGroupBox(tr("Nunchuk"), this);
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layout->addWidget(CreateGroupBox(tr("Shake"), Wiimote::GetNunchukGroup(
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GetPort(), WiimoteEmu::NunchukGroup::Shake)),
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layout->addWidget(CreateGroupBox(tr("Stick"), Wiimote::GetNunchukGroup(
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GetPort(), WiimoteEmu::NunchukGroup::Stick)),
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0, 0);
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layout->addWidget(
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CreateGroupBox(tr("Buttons"),
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Wiimote::GetNunchukGroup(GetPort(), WiimoteEmu::NunchukGroup::Buttons)),
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1, 0);
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layout->addWidget(CreateGroupBox(tr("Stick"), Wiimote::GetNunchukGroup(
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GetPort(), WiimoteEmu::NunchukGroup::Stick)),
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layout->addWidget(CreateGroupBox(tr("Shake"), Wiimote::GetNunchukGroup(
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GetPort(), WiimoteEmu::NunchukGroup::Shake)),
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0, 1, -1, 1);
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layout->addWidget(CreateGroupBox(tr("Tilt"), Wiimote::GetNunchukGroup(
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GetPort(), WiimoteEmu::NunchukGroup::Tilt)),
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