Add HW bounding Box support to d3d backend

This commit is contained in:
Rodolfo Bogado
2014-12-04 23:01:20 -03:00
parent c617b6c722
commit 93b4540e19
9 changed files with 211 additions and 16 deletions

View File

@ -0,0 +1,22 @@
// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "VideoBackends/D3D/D3DBase.h"
namespace DX11
{
class BBox
{
public:
static ID3D11UnorderedAccessView* &GetUAV();
static void Init();
static void Shutdown();
static void Set(int index, int value);
static int Get(int index);
};
};