Add HW bounding Box support to d3d backend

This commit is contained in:
Rodolfo Bogado
2014-12-04 23:01:20 -03:00
parent c617b6c722
commit 93b4540e19
9 changed files with 211 additions and 16 deletions

View File

@ -34,8 +34,8 @@ public:
void RenderText(const std::string& text, int left, int top, u32 color) override;
u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override;
u16 BBoxRead(int index) override { return 0; };
void BBoxWrite(int index, u16 value) override {};
u16 BBoxRead(int index) override;
void BBoxWrite(int index, u16 value) override;
void ResetAPIState() override;
void RestoreAPIState() override;