WGL: Don't depend on Core/VideoCommon

This commit is contained in:
Scott Mansell
2015-09-19 05:40:46 +12:00
parent 95f3c956a8
commit 93f6563789
4 changed files with 9 additions and 27 deletions

View File

@ -84,6 +84,12 @@ Make AA apply instantly during gameplay if possible
namespace OGL
{
// Draw messages on top of the screen
unsigned int VideoBackend::PeekMessages()
{
return GLInterface->PeekMessages();
}
std::string VideoBackend::GetName() const
{
return "OGL";