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TextureCache: Add an option to disable EFB copies to VRAM
The option is named DisableCopyToVRAM under the Hacks section in GFX.ini. It is intentionally not exposed to the GUI, as users should not need to use it under normal circumstances. The main use is debugging issues in the EFB-to-RAM shaders.
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@ -72,7 +72,8 @@ bool IsSettingSaveable(const Config::ConfigLocation& config_location)
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Config::GFX_HACK_EFB_ACCESS_ENABLE.location, Config::GFX_HACK_BBOX_ENABLE.location,
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Config::GFX_HACK_BBOX_PREFER_STENCIL_IMPLEMENTATION.location,
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Config::GFX_HACK_FORCE_PROGRESSIVE.location, Config::GFX_HACK_SKIP_EFB_COPY_TO_RAM.location,
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Config::GFX_HACK_SKIP_XFB_COPY_TO_RAM.location, Config::GFX_HACK_IMMEDIATE_XFB.location,
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Config::GFX_HACK_SKIP_XFB_COPY_TO_RAM.location,
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Config::GFX_HACK_DISABLE_COPY_TO_VRAM.location, Config::GFX_HACK_IMMEDIATE_XFB.location,
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Config::GFX_HACK_COPY_EFB_SCALED.location,
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Config::GFX_HACK_EFB_EMULATE_FORMAT_CHANGES.location,
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Config::GFX_HACK_VERTEX_ROUDING.location,
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