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VideoCommon: Start putting common texture decoding code in TextureDecoder_Common
This pulls all the duplicate code from TextureDecoder_Generic / TextureDecoder_x64 out and puts it in a common file. Out custom font used for debugging the texture cache is also pulled out and put in a common "sfont.inc" file. At some point we should also combine this font with the other six binary fonts we ship.
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@ -23,6 +23,7 @@ set(SRCS BPFunctions.cpp
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Statistics.cpp
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TextureCacheBase.cpp
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TextureConversionShader.cpp
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TextureDecoder_Common.cpp
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VertexLoader.cpp
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VertexLoaderManager.cpp
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VertexLoader_Color.cpp
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