Fix Pikmin PAL not booting thanks to LordMark for figuring it out ! :D

Added "AccurateFCMP" ini setting which fixes Nights, Paper Mario games...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4042 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
sl1nk3.s
2009-08-24 04:04:10 +00:00
parent 9fcb1db34f
commit 944844bfba
12 changed files with 38 additions and 18 deletions

View File

@ -57,7 +57,6 @@ IUCode* UCodeFactory(u32 _CRC, CMailHandler& _rMailHandler)
case 0x088e38a5: // IPL - JAP
case 0xd73338cf: // IPL
case 0x42f64ac4: // Luigi
case 0x267fd05a: // Pikmin PAL
case 0x4be6a5cb: // AC, Pikmin
INFO_LOG(DSPHLE, "CRC %08x: JAC (early Zelda) ucode chosen", _CRC);
return new CUCode_Zelda(_rMailHandler, _CRC);
@ -66,6 +65,7 @@ IUCode* UCodeFactory(u32 _CRC, CMailHandler& _rMailHandler)
case 0x86840740: // Zelda WW - US
case 0x56d36052: // Mario Sunshine
case 0x2fcdf1ec: // Mario Kart, zelda 4 swords
case 0x267fd05a: // Pikmin PAL
INFO_LOG(DSPHLE, "CRC %08x: Zelda ucode chosen", _CRC);
return new CUCode_Zelda(_rMailHandler, _CRC);
@ -83,7 +83,7 @@ IUCode* UCodeFactory(u32 _CRC, CMailHandler& _rMailHandler)
case 0xfa450138: // wii sports - PAL
case 0xadbc06bd: // Elebits
case 0x4cc52064: // Bleach: Versus Crusade
case 0xd9c4bf34: // WiiMenu ... pray
case 0xd9c4bf34: // WiiMenu
INFO_LOG(DSPHLE, "CRC %08x: Wii - AXWii chosen", _CRC);
return new CUCode_AXWii(_rMailHandler, _CRC);