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DSP HLE: Fixed a sound problem with a new Setup.h option. For some reason all the SoundSyncEvent->Set() caused a lot of static for me in Wario Land.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2236 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -18,7 +18,7 @@
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////////////////////////////////////////////////////////////////////////////////////////
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// File description
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/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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Compilation settings. This file can be kept on the ignore list in your SVN program. It
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allows local optional settings depending on what works on your computer.
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@ -29,7 +29,7 @@
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////////////////////////////////////////////////////////////////////////////////////////
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// Settings
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// This may fix a problem with Stop and Start that I described in the comments to revision 2,139
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//#define SETUP_FREE_PLUGIN_ON_BOOT
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@ -37,4 +37,10 @@
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// This may fix a semi-frequent hanging that occured when I used single core and render to main frame
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//#define SETUP_AVOID_SINGLE_CORE_HANG_ON_STOP
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//////////////////////////
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// This may remove sound artifacts in Wario Land Shake It and perhaps other games
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//#define SETUP_AVOID_SOUND_ARTIFACTS
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// Build with music modification
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//#define MUSICMOD
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///////////////////////////
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