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EXI: fix AD16
The GameCube IPL is now able to detect this device. However, this triggers some memory clearing code that trips up Dolphin's I$.
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@ -99,7 +99,7 @@ static size_t s_state_writes_in_queue;
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static std::condition_variable s_state_write_queue_is_empty;
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// Don't forget to increase this after doing changes on the savestate system
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constexpr u32 STATE_VERSION = 171; // Last changed in PR 13416
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constexpr u32 STATE_VERSION = 172; // Last changed in PR 13385
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// Increase this if the StateExtendedHeader definition changes
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constexpr u32 EXTENDED_HEADER_VERSION = 1; // Last changed in PR 12217
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