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Merge pull request #8049 from stenzek/crop
Renderer: Adjust source rectangle when crop would draw off screen
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@ -978,19 +978,19 @@ void Renderer::ClearScreen(const MathUtil::Rectangle<int>& rc, bool colorEnable,
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BPFunctions::SetScissor();
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}
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void Renderer::RenderXFBToScreen(const AbstractTexture* texture, const MathUtil::Rectangle<int>& rc)
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void Renderer::RenderXFBToScreen(const MathUtil::Rectangle<int>& target_rc,
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const AbstractTexture* source_texture,
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const MathUtil::Rectangle<int>& source_rc)
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{
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// Quad-buffered stereo is annoying on GL.
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if (g_ActiveConfig.stereo_mode != StereoMode::QuadBuffer)
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return ::Renderer::RenderXFBToScreen(texture, rc);
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const auto target_rc = GetTargetRectangle();
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return ::Renderer::RenderXFBToScreen(target_rc, source_texture, source_rc);
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glDrawBuffer(GL_BACK_LEFT);
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m_post_processor->BlitFromTexture(target_rc, rc, texture, 0);
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m_post_processor->BlitFromTexture(target_rc, source_rc, source_texture, 0);
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glDrawBuffer(GL_BACK_RIGHT);
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m_post_processor->BlitFromTexture(target_rc, rc, texture, 1);
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m_post_processor->BlitFromTexture(target_rc, source_rc, source_texture, 1);
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glDrawBuffer(GL_BACK);
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}
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