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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 14:49:42 -06:00
Remove UID Checker.
Kind of pointless now that multiple shaders with the same UID are now fundementally impossible.
This commit is contained in:
@ -154,74 +154,6 @@ public:
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private:
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std::vector<bool> constant_usage; // TODO: Is vector<bool> appropriate here?
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};
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/**
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* Checks if there has been
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*/
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template <class UidT, class CodeT>
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class UidChecker
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{
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public:
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void Invalidate()
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{
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m_shaders.clear();
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m_uids.clear();
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}
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void AddToIndexAndCheck(CodeT& new_code, const UidT& new_uid, const char* shader_type,
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const char* dump_prefix)
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{
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bool uid_is_indexed = std::find(m_uids.begin(), m_uids.end(), new_uid) != m_uids.end();
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if (!uid_is_indexed)
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{
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m_uids.push_back(new_uid);
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m_shaders[new_uid] = new_code.GetBuffer();
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}
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else
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{
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// uid is already in the index => check if there's a shader with the same uid but different
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// code
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auto& old_code = m_shaders[new_uid];
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if (old_code != new_code.GetBuffer())
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{
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static int num_failures = 0;
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std::string temp =
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StringFromFormat("%s%ssuid_mismatch_%04i.txt", File::GetUserPath(D_DUMP_IDX).c_str(),
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dump_prefix, ++num_failures);
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// TODO: Should also dump uids
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std::ofstream file;
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OpenFStream(file, temp, std::ios_base::out);
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file << "Old shader code:\n" << old_code;
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file << "\n\nNew shader code:\n" << new_code.GetBuffer();
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file << "\n\nShader uid:\n";
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for (unsigned int i = 0; i < new_uid.GetUidDataSize(); ++i)
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{
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u8 value = new_uid.GetUidDataRaw()[i];
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if ((i % 4) == 0)
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{
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auto last_value =
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(i + 3 < new_uid.GetUidDataSize() - 1) ? i + 3 : new_uid.GetUidDataSize();
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file << std::setfill(' ') << std::dec;
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file << "Values " << std::setw(2) << i << " - " << last_value << ": ";
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}
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file << std::setw(2) << std::setfill('0') << std::hex << value << std::setw(1);
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if ((i % 4) < 3)
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file << ' ';
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else
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file << std::endl;
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}
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ERROR_LOG(VIDEO, "%s shader uid mismatch! See %s for details", shader_type, temp.c_str());
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}
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}
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}
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private:
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std::map<UidT, std::string> m_shaders;
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std::vector<UidT> m_uids;
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};
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template <class T>
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inline void DefineOutputMember(T& object, API_TYPE api_type, const char* qualifier,
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