Clean out the long since bit-rotted video profiling code.

Profiler.{cpp,h} also happened to be the only dupliated
filenames left in Source, the absence of which should make
link-time optimization easier to get working.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6935 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang
2011-01-27 21:57:36 +00:00
parent 0b90f72073
commit 955e3abe9e
25 changed files with 5 additions and 435 deletions

View File

@ -6,7 +6,6 @@
#include "HiresTextures.h"
#include "RenderBase.h"
#include "FileUtil.h"
#include "Profiler.h"
#include "PluginSpecs.h"
@ -412,8 +411,6 @@ return_entry:
void TextureCache::CopyRenderTargetToTexture(u32 address, bool bFromZBuffer,
bool bIsIntensityFmt, u32 copyfmt, bool bScaleByHalf, const EFBRectangle &source_rect)
{
DVSTARTPROFILE();
float colmat[28] = {0};
float *const fConstAdd = colmat + 16;
float *const ColorMask = colmat + 20;