Clean out the long since bit-rotted video profiling code.

Profiler.{cpp,h} also happened to be the only dupliated
filenames left in Source, the absence of which should make
link-time optimization easier to get working.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6935 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang
2011-01-27 21:57:36 +00:00
parent 0b90f72073
commit 955e3abe9e
25 changed files with 5 additions and 435 deletions

View File

@ -20,7 +20,6 @@
#include "Common.h"
#include "VideoCommon.h"
#include "VideoConfig.h"
#include "Profiler.h"
#include "MemoryUtil.h"
#include "StringUtil.h"
#include "x64Emitter.h"
@ -514,8 +513,6 @@ void VertexLoader::WriteSetVariable(int bits, void *address, OpArg value)
void VertexLoader::RunVertices(int vtx_attr_group, int primitive, int count)
{
DVSTARTPROFILE();
m_numLoadedVertices += count;
// Flush if our vertex format is different from the currently set.
@ -658,8 +655,6 @@ void VertexLoader::RunVertices(int vtx_attr_group, int primitive, int count)
void VertexLoader::RunCompiledVertices(int vtx_attr_group, int primitive, int count, u8* Data)
{
DVSTARTPROFILE();
m_numLoadedVertices += count;
// Flush if our vertex format is different from the currently set.