mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
Clean out the long since bit-rotted video profiling code.
Profiler.{cpp,h} also happened to be the only dupliated filenames left in Source, the absence of which should make link-time optimization easier to get working. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6935 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -9,7 +9,6 @@
|
||||
#include "NativeVertexFormat.h"
|
||||
#include "TextureCacheBase.h"
|
||||
#include "RenderBase.h"
|
||||
#include "Profiler.h"
|
||||
|
||||
#include "VertexManagerBase.h"
|
||||
|
||||
@ -201,11 +200,6 @@ void VertexManager::Flush()
|
||||
bpmem.genMode.numtexgens, (u32)bpmem.dstalpha.enable, (bpmem.alphaFunc.hex>>16)&0xff);
|
||||
#endif
|
||||
|
||||
DVSTARTPROFILE();
|
||||
|
||||
// set the textures
|
||||
DVSTARTSUBPROFILE("VertexManager::Flush:textures");
|
||||
|
||||
u32 usedtextures = 0;
|
||||
for (u32 i = 0; i < (u32)bpmem.genMode.numtevstages + 1; ++i)
|
||||
if (bpmem.tevorders[i / 2].getEnable(i & 1))
|
||||
|
Reference in New Issue
Block a user