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Clean out the long since bit-rotted video profiling code.
Profiler.{cpp,h} also happened to be the only dupliated filenames left in Source, the absence of which should make link-time optimization easier to get working. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6935 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -18,7 +18,6 @@
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#include <math.h>
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#include <locale.h>
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#include "Profiler.h"
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#include "NativeVertexFormat.h"
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#include "BPMemory.h"
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@ -81,7 +80,6 @@ const char *GenerateVertexShaderCode(u32 components, API_TYPE api_type)
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{
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setlocale(LC_NUMERIC, "C"); // Reset locale for compilation
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text[sizeof(text) - 1] = 0x7C; // canary
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DVSTARTPROFILE();
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_assert_(bpmem.genMode.numtexgens == xfregs.numTexGens);
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_assert_(bpmem.genMode.numcolchans == xfregs.nNumChans);
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