Several little things:

Clean up of the input selected for the opengl x window in linux.
Fix a potential segfault when taking a screenshot (happens consistently when using "Save Targets" from the video debugger window).
Fix a memory corruption error that results from the wrong image size being passed when dumping textures.
Make the screenshot hotkey configurable.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6067 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2010-08-08 00:13:05 +00:00
parent 105c05bb7e
commit 957e7c415e
10 changed files with 25 additions and 17 deletions

View File

@ -496,6 +496,11 @@ void Renderer::Shutdown(void)
}
#endif
#if defined(HAVE_WX) && HAVE_WX
if (scrshotThread)
delete scrshotThread;
#endif
g_framebufferManager.Shutdown();
#ifdef _WIN32