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Fix compile, removed wiimote-testing as people prefer to work live on wiimote so I will also
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3710 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -195,10 +195,12 @@ static int wmDefaultControls[] =
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80, // WmP
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77, // WmM
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72, // WmH
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#ifdef _WIN32
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VK_LEFT, // Regular directional keys
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VK_RIGHT,
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VK_UP,
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VK_DOWN,
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#endif
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83, // WmShake (S)
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51, // WmPitchL (3)
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52, // WmPitchR (4)
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@ -207,11 +209,13 @@ static int nCDefaultControls[] =
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{
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90, // NcZ Z
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67, // NcC C
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#ifdef _WIN32
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VK_NUMPAD4, // NcL
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VK_NUMPAD6, // NcR
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VK_NUMPAD8, // NcU
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VK_NUMPAD5, // NcD
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68, // NcShake D
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#endif
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68, // NcShake D
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};
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static int ccDefaultControls[] =
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@ -227,10 +231,12 @@ static int ccDefaultControls[] =
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0x38, // CcZl 8
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0x39, // CcZr 9
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0x30, // CcTr 0
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#ifdef _WIN32
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VK_NUMPAD4, //CcDl
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VK_NUMPAD8, // CcDu
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VK_NUMPAD6, // CcDr
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VK_NUMPAD5, // CcDd
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#endif
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0x4a, // CcLl J
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0x49, // CcLu I
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0x4c, // CcLr L
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@ -259,4 +265,4 @@ static int GH3DefaultControls[] =
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};
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extern Config g_Config;
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#endif // _PLUGIN_WIIMOTE_CONFIG_H
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#endif // _PLUGIN_WIIMOTE_CONFIG_H
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