Core: Convert logging over to fmt pt. 1

Converts up to the DSP-related files for easier reviewing, the rest will
be progressively moved over after this change gets merged.
This commit is contained in:
Lioncash
2020-11-18 06:01:15 -05:00
parent 4eecb8fd11
commit 958cbf38a4
37 changed files with 433 additions and 414 deletions

View File

@ -309,7 +309,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
MessageId mid;
packet >> mid;
INFO_LOG(NETPLAY, "Got server message: %x", mid);
INFO_LOG_FMT(NETPLAY, "Got server message: {:x}", mid);
switch (mid)
{
@ -320,8 +320,8 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
packet >> player.name;
packet >> player.revision;
INFO_LOG(NETPLAY, "Player %s (%d) using %s joined", player.name.c_str(), player.pid,
player.revision.c_str());
INFO_LOG_FMT(NETPLAY, "Player {} ({}) using {} joined", player.name, player.pid,
player.revision);
{
std::lock_guard<std::recursive_mutex> lkp(m_crit.players);
@ -346,7 +346,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
break;
const auto& player = it->second;
INFO_LOG(NETPLAY, "Player %s (%d) left", player.name.c_str(), pid);
INFO_LOG_FMT(NETPLAY, "Player {} ({}) left", player.name, pid);
m_dialog->OnPlayerDisconnect(player.name);
m_players.erase(m_players.find(pid));
}
@ -365,7 +365,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
// don't need lock to read in this thread
const Player& player = m_players[pid];
INFO_LOG(NETPLAY, "Player %s (%d) wrote: %s", player.name.c_str(), player.pid, msg.c_str());
INFO_LOG_FMT(NETPLAY, "Player {} ({}) wrote: {}", player.name, player.pid, msg);
// add to gui
std::ostringstream ss;
@ -596,7 +596,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
packet >> netplay_name;
}
INFO_LOG(NETPLAY, "Game changed to %s", netplay_name.c_str());
INFO_LOG_FMT(NETPLAY, "Game changed to {}", netplay_name);
// update gui
m_dialog->OnMsgChangeGame(m_selected_game, netplay_name);
@ -641,7 +641,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
packet >> m_current_game;
packet >> m_net_settings.m_CPUthread;
INFO_LOG(NETPLAY, "Start of game %s", m_selected_game.game_id.c_str());
INFO_LOG_FMT(NETPLAY, "Start of game {}", m_selected_game.game_id);
{
std::underlying_type_t<PowerPC::CPUCore> core;
@ -735,7 +735,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
case NP_MSG_STOP_GAME:
case NP_MSG_DISABLE_GAME:
{
INFO_LOG(NETPLAY, "Game stopped");
INFO_LOG_FMT(NETPLAY, "Game stopped");
StopGame();
m_dialog->OnMsgStopGame();
@ -792,7 +792,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
player = it->second.name;
}
INFO_LOG(NETPLAY, "Player %s (%d) desynced!", player.c_str(), pid_to_blame);
INFO_LOG_FMT(NETPLAY, "Player {} ({}) desynced!", player, pid_to_blame);
m_dialog->OnDesync(frame, player);
}
@ -851,7 +851,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
(is_slot_a ? "A." : "B.") + region + (mc251 ? ".251" : "") + ".raw";
if (File::Exists(path) && !File::Delete(path))
{
PanicAlertT("Failed to delete NetPlay memory card. Verify your write permissions.");
PanicAlertFmtT("Failed to delete NetPlay memory card. Verify your write permissions.");
SyncSaveDataResponse(false);
return 0;
}
@ -876,7 +876,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
if ((File::Exists(path) && !File::DeleteDirRecursively(path + DIR_SEP)) ||
!File::CreateFullPath(path + DIR_SEP))
{
PanicAlertT("Failed to reset NetPlay GCI folder. Verify your write permissions.");
PanicAlertFmtT("Failed to reset NetPlay GCI folder. Verify your write permissions.");
SyncSaveDataResponse(false);
return 0;
}
@ -906,7 +906,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
if (File::Exists(path) && !File::DeleteDirRecursively(path))
{
PanicAlertT("Failed to reset NetPlay NAND folder. Verify your write permissions.");
PanicAlertFmtT("Failed to reset NetPlay NAND folder. Verify your write permissions.");
SyncSaveDataResponse(false);
return 0;
}
@ -932,7 +932,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
if (!buffer || !file || !file->Write(buffer->data(), buffer->size()))
{
PanicAlertT("Failed to write Mii data.");
PanicAlertFmtT("Failed to write Mii data.");
SyncSaveDataResponse(false);
return 0;
}
@ -1013,7 +1013,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
if (!save->WriteHeader(header) || !save->WriteBkHeader(bk_header) ||
!save->WriteFiles(files))
{
PanicAlertT("Failed to write Wii save.");
PanicAlertFmtT("Failed to write Wii save.");
SyncSaveDataResponse(false);
return 0;
}
@ -1025,7 +1025,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
break;
default:
PanicAlertT("Unknown SYNC_SAVE_DATA message received with id: %d", sub_id);
PanicAlertFmtT("Unknown SYNC_SAVE_DATA message received with id: {0}", sub_id);
break;
}
}
@ -1059,7 +1059,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
m_sync_gecko_codes_success_count = 0;
NOTICE_LOG(ACTIONREPLAY, "Receiving %d Gecko codelines", m_sync_gecko_codes_count);
NOTICE_LOG_FMT(ACTIONREPLAY, "Receiving {} Gecko codelines", m_sync_gecko_codes_count);
// Check if no codes to sync, if so return as finished
if (m_sync_gecko_codes_count == 0)
@ -1068,7 +1068,9 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
SyncCodeResponse(true);
}
else
{
m_dialog->AppendChat(Common::GetStringT("Synchronizing Gecko codes..."));
}
}
break;
@ -1094,7 +1096,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
packet >> new_code.address;
packet >> new_code.data;
NOTICE_LOG(ACTIONREPLAY, "Received %08x %08x", new_code.address, new_code.data);
NOTICE_LOG_FMT(ACTIONREPLAY, "Received {:08x} {:08x}", new_code.address, new_code.data);
gcode.codes.push_back(std::move(new_code));
@ -1128,7 +1130,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
m_sync_ar_codes_success_count = 0;
NOTICE_LOG(ACTIONREPLAY, "Receiving %d AR codelines", m_sync_ar_codes_count);
NOTICE_LOG_FMT(ACTIONREPLAY, "Receiving {} AR codelines", m_sync_ar_codes_count);
// Check if no codes to sync, if so return as finished
if (m_sync_ar_codes_count == 0)
@ -1137,7 +1139,9 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
SyncCodeResponse(true);
}
else
{
m_dialog->AppendChat(Common::GetStringT("Synchronizing AR codes..."));
}
}
break;
@ -1163,7 +1167,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
packet >> new_code.cmd_addr;
packet >> new_code.value;
NOTICE_LOG(ACTIONREPLAY, "Received %08x %08x", new_code.cmd_addr, new_code.value);
NOTICE_LOG_FMT(ACTIONREPLAY, "Received {:08x} {:08x}", new_code.cmd_addr, new_code.value);
arcode.ops.push_back(new_code);
if (++m_sync_ar_codes_success_count >= m_sync_ar_codes_count)
@ -1238,7 +1242,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
break;
default:
PanicAlertT("Unknown message received with id : %d", mid);
PanicAlertFmtT("Unknown message received with id : {0}", mid);
break;
}
@ -1500,7 +1504,7 @@ bool NetPlayClient::StartGame(const std::string& path)
if (m_is_running.IsSet())
{
PanicAlertT("Game is already running!");
PanicAlertFmtT("Game is already running!");
return false;
}
@ -1609,7 +1613,7 @@ bool NetPlayClient::DecompressPacketIntoFile(sf::Packet& packet, const std::stri
File::IOFile file(file_path, "wb");
if (!file)
{
PanicAlertT("Failed to open file \"%s\". Verify your write permissions.", file_path.c_str());
PanicAlertFmtT("Failed to open file \"{0}\". Verify your write permissions.", file_path);
return false;
}
@ -1633,13 +1637,13 @@ bool NetPlayClient::DecompressPacketIntoFile(sf::Packet& packet, const std::stri
if (lzo1x_decompress(in_buffer.data(), cur_len, out_buffer.data(), &new_len, nullptr) !=
LZO_E_OK)
{
PanicAlertT("Internal LZO Error - decompression failed");
PanicAlertFmtT("Internal LZO Error - decompression failed");
return false;
}
if (!file.WriteBytes(out_buffer.data(), new_len))
{
PanicAlertT("Error writing file: %s", file_path.c_str());
PanicAlertFmtT("Error writing file: {0}", file_path);
return false;
}
}
@ -1675,7 +1679,7 @@ std::optional<std::vector<u8>> NetPlayClient::DecompressPacketIntoBuffer(sf::Pac
if (lzo1x_decompress(in_buffer.data(), cur_len, &out_buffer[i], &new_len, nullptr) != LZO_E_OK)
{
PanicAlertT("Internal LZO Error - decompression failed");
PanicAlertFmtT("Internal LZO Error - decompression failed");
return {};
}
@ -1782,16 +1786,16 @@ void NetPlayClient::OnConnectFailed(u8 reason)
switch (reason)
{
case TraversalConnectFailedClientDidntRespond:
PanicAlertT("Traversal server timed out connecting to the host");
PanicAlertFmtT("Traversal server timed out connecting to the host");
break;
case TraversalConnectFailedClientFailure:
PanicAlertT("Server rejected traversal attempt");
PanicAlertFmtT("Server rejected traversal attempt");
break;
case TraversalConnectFailedNoSuchClient:
PanicAlertT("Invalid host");
PanicAlertFmtT("Invalid host");
break;
default:
PanicAlertT("Unknown error %x", reason);
PanicAlertFmtT("Unknown error {0:x}", reason);
break;
}
}
@ -2006,7 +2010,7 @@ bool NetPlayClient::WiimoteUpdate(int _number, u8* data, const std::size_t size,
// If it still mismatches, it surely desynced
if (nw.report_id != reporting_mode)
{
PanicAlertT("Netplay has desynced. There is no way to recover from this.");
PanicAlertFmtT("Netplay has desynced. There is no way to recover from this.");
return false;
}
}
@ -2504,7 +2508,7 @@ bool Wiimote::NetPlay_GetButtonPress(int wiimote, bool pressed)
{
return data[0];
}
PanicAlertT("Netplay has desynced in NetPlay_GetButtonPress()");
PanicAlertFmtT("Netplay has desynced in NetPlay_GetButtonPress()");
return false;
}