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Core/Movie: Refactor to class, move to System.
A bit of global state remains (the `header` in `BeginRecordingInput()`) due to unclear lifetime requirements.
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@ -852,7 +852,7 @@ void VideoInterfaceManager::Update(u64 ticks)
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// in case frame counter display is enabled
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if (m_half_line_count == 0 || m_half_line_count == GetHalfLinesPerEvenField())
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Movie::FrameUpdate();
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m_system.GetMovie().FrameUpdate();
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// If this half-line is at some boundary of the "active video lines" in either field, we either
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// need to (a) send a request to the GPU thread to actually render the XFB, or (b) increment
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