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Core/Movie: Refactor to class, move to System.
A bit of global state remains (the `header` in `BeginRecordingInput()`) due to unclear lifetime requirements.
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@ -365,7 +365,7 @@ void GBAWidget::SaveSettings()
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bool GBAWidget::CanControlCore()
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{
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return !Movie::IsMovieActive() && !NetPlay::IsNetPlayRunning();
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return !Core::System::GetInstance().GetMovie().IsMovieActive() && !NetPlay::IsNetPlayRunning();
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}
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bool GBAWidget::CanResetCore()
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