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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Core/Movie: Refactor to class, move to System.
A bit of global state remains (the `header` in `BeginRecordingInput()`) due to unclear lifetime requirements.
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@ -277,7 +277,7 @@ MainWindow::MainWindow(std::unique_ptr<BootParameters> boot_parameters,
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if (!movie_path.empty())
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{
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std::optional<std::string> savestate_path;
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if (Movie::PlayInput(movie_path, &savestate_path))
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if (Core::System::GetInstance().GetMovie().PlayInput(movie_path, &savestate_path))
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{
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m_pending_boot->boot_session_data.SetSavestateData(std::move(savestate_path),
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DeleteSavestateAfterBoot::No);
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@ -646,8 +646,9 @@ void MainWindow::ConnectHotkeys()
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connect(m_hotkey_scheduler, &HotkeyScheduler::ConnectWiiRemote, this,
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&MainWindow::OnConnectWiiRemote);
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connect(m_hotkey_scheduler, &HotkeyScheduler::ToggleReadOnlyMode, [this] {
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bool read_only = !Movie::IsReadOnly();
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Movie::SetReadOnly(read_only);
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auto& movie = Core::System::GetInstance().GetMovie();
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bool read_only = !movie.IsReadOnly();
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movie.SetReadOnly(read_only);
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emit ReadOnlyModeChanged(read_only);
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});
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@ -1011,9 +1012,10 @@ void MainWindow::ForceStop()
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void MainWindow::Reset()
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{
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if (Movie::IsRecordingInput())
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Movie::SetReset(true);
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auto& system = Core::System::GetInstance();
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auto& movie = system.GetMovie();
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if (movie.IsRecordingInput())
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movie.SetReset(true);
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system.GetProcessorInterface().ResetButton_Tap();
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}
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@ -1853,15 +1855,16 @@ void MainWindow::OnPlayRecording()
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if (dtm_file.isEmpty())
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return;
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if (!Movie::IsReadOnly())
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auto& movie = Core::System::GetInstance().GetMovie();
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if (!movie.IsReadOnly())
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{
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// let's make the read-only flag consistent at the start of a movie.
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Movie::SetReadOnly(true);
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movie.SetReadOnly(true);
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emit ReadOnlyModeChanged(true);
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}
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std::optional<std::string> savestate_path;
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if (Movie::PlayInput(dtm_file.toStdString(), &savestate_path))
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if (movie.PlayInput(dtm_file.toStdString(), &savestate_path))
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{
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emit RecordingStatusChanged(true);
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@ -1871,14 +1874,17 @@ void MainWindow::OnPlayRecording()
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void MainWindow::OnStartRecording()
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{
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if ((!Core::IsRunningAndStarted() && Core::IsRunning()) || Movie::IsRecordingInput() ||
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Movie::IsPlayingInput())
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auto& movie = Core::System::GetInstance().GetMovie();
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if ((!Core::IsRunningAndStarted() && Core::IsRunning()) || movie.IsRecordingInput() ||
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movie.IsPlayingInput())
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{
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return;
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}
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if (Movie::IsReadOnly())
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if (movie.IsReadOnly())
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{
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// The user just chose to record a movie, so that should take precedence
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Movie::SetReadOnly(false);
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movie.SetReadOnly(false);
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emit ReadOnlyModeChanged(true);
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}
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@ -1897,7 +1903,7 @@ void MainWindow::OnStartRecording()
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wiimotes[i] = Config::Get(Config::GetInfoForWiimoteSource(i)) != WiimoteSource::None;
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}
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if (Movie::BeginRecordingInput(controllers, wiimotes))
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if (movie.BeginRecordingInput(controllers, wiimotes))
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{
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emit RecordingStatusChanged(true);
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@ -1908,10 +1914,11 @@ void MainWindow::OnStartRecording()
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void MainWindow::OnStopRecording()
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{
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if (Movie::IsRecordingInput())
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auto& movie = Core::System::GetInstance().GetMovie();
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if (movie.IsRecordingInput())
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OnExportRecording();
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if (Movie::IsMovieActive())
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Movie::EndPlayInput(false);
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if (movie.IsMovieActive())
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movie.EndPlayInput(false);
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emit RecordingStatusChanged(false);
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}
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@ -1921,7 +1928,7 @@ void MainWindow::OnExportRecording()
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QString dtm_file = DolphinFileDialog::getSaveFileName(
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this, tr("Save Recording File As"), QString(), tr("Dolphin TAS Movies (*.dtm)"));
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if (!dtm_file.isEmpty())
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Movie::SaveRecording(dtm_file.toStdString());
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Core::System::GetInstance().GetMovie().SaveRecording(dtm_file.toStdString());
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});
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}
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