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Core/Movie: Refactor to class, move to System.
A bit of global state remains (the `header` in `BeginRecordingInput()`) due to unclear lifetime requirements.
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@ -47,8 +47,9 @@ static bool IsVSyncActive(bool enabled)
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void UpdateActiveConfig()
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{
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if (Movie::IsPlayingInput() && Movie::IsConfigSaved())
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Movie::SetGraphicsConfig();
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auto& movie = Core::System::GetInstance().GetMovie();
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if (movie.IsPlayingInput() && movie.IsConfigSaved())
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movie.SetGraphicsConfig();
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g_ActiveConfig = g_Config;
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g_ActiveConfig.bVSyncActive = IsVSyncActive(g_ActiveConfig.bVSync);
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}
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