Put infrastructure in place so that other plugins may support dual-source blending.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6296 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Nolan Check
2010-10-21 05:22:18 +00:00
parent 0b7e90f0de
commit 95cfca08e2
14 changed files with 105 additions and 51 deletions

View File

@ -90,8 +90,8 @@ static const D3D11_BLEND d3dSrcFactors[8] =
D3D11_BLEND_ONE,
D3D11_BLEND_DEST_COLOR,
D3D11_BLEND_INV_DEST_COLOR,
D3D11_BLEND_SRC1_ALPHA,
D3D11_BLEND_INV_SRC1_ALPHA, // Use dual-source color blending for dst alpha
D3D11_BLEND_SRC_ALPHA,
D3D11_BLEND_INV_SRC_ALPHA, // NOTE: Use SRC1_ALPHA if dst alpha is enabled!
D3D11_BLEND_DEST_ALPHA,
D3D11_BLEND_INV_DEST_ALPHA
};
@ -102,8 +102,8 @@ static const D3D11_BLEND d3dDestFactors[8] =
D3D11_BLEND_ONE,
D3D11_BLEND_SRC_COLOR,
D3D11_BLEND_INV_SRC_COLOR,
D3D11_BLEND_SRC1_ALPHA,
D3D11_BLEND_INV_SRC1_ALPHA, // Use dual-source color blending for dst alpha
D3D11_BLEND_SRC_ALPHA,
D3D11_BLEND_INV_SRC_ALPHA, // NOTE: Use SRC1_ALPHA if dst alpha is enabled!
D3D11_BLEND_DEST_ALPHA,
D3D11_BLEND_INV_DEST_ALPHA
};