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Put infrastructure in place so that other plugins may support dual-source blending.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6296 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -71,7 +71,7 @@ public:
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static void Init();
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static void Shutdown();
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static FRAGMENTSHADER* SetShader(bool dstAlphaEnable,u32 components);
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static FRAGMENTSHADER* SetShader(DSTALPHA_MODE dstAlphaMode, u32 components);
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static bool CompilePixelShader(FRAGMENTSHADER& ps, const char* pstrprogram);
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static GLuint GetColorMatrixProgram();
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