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Tools: Load GameCube BIOS added
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@ -17,6 +17,7 @@
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#include "Common/CommonTypes.h"
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#include "Common/Event.h"
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#include "Core/ConfigManager.h"
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#include "DolphinWX/Globals.h"
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#if defined(HAVE_X11) && HAVE_X11
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@ -183,7 +184,7 @@ private:
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void InitializeTASDialogs();
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void InitializeCoreCallbacks();
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void StartGame(const std::string& filename);
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void StartGame(const std::string& filename, SConfig::EBootBS2 type = SConfig::BOOT_DEFAULT);
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void SetDebuggerStartupParameters() const;
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// Utility
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@ -327,6 +328,10 @@ private:
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void OnImportSave(wxCommandEvent& event);
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void OnExportAllSaves(wxCommandEvent& event);
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void OnLoadGameCubeBIOSJAP(wxCommandEvent& event);
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void OnLoadGameCubeBIOSUSA(wxCommandEvent& event);
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void OnLoadGameCubeBIOSEUR(wxCommandEvent& event);
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void OnNetPlay(wxCommandEvent& event);
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void OnShowCheatsWindow(wxCommandEvent& event);
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