Move GL interface code out of the OpenGL video backend.

This commit is contained in:
Scott Mansell
2015-09-19 04:40:00 +12:00
parent 3df83e5717
commit 95f3c956a8
83 changed files with 367 additions and 323 deletions

View File

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <string>
#include "Common/CommonTypes.h"
#include "Common/GL/GLExtensions/ARB_blend_func_extended.h"
#include "Common/GL/GLExtensions/ARB_buffer_storage.h"
#include "Common/GL/GLExtensions/ARB_clip_control.h"
#include "Common/GL/GLExtensions/ARB_copy_image.h"
#include "Common/GL/GLExtensions/ARB_debug_output.h"
#include "Common/GL/GLExtensions/ARB_draw_elements_base_vertex.h"
#include "Common/GL/GLExtensions/ARB_ES2_compatibility.h"
#include "Common/GL/GLExtensions/ARB_framebuffer_object.h"
#include "Common/GL/GLExtensions/ARB_get_program_binary.h"
#include "Common/GL/GLExtensions/ARB_map_buffer_range.h"
#include "Common/GL/GLExtensions/ARB_sample_shading.h"
#include "Common/GL/GLExtensions/ARB_sampler_objects.h"
#include "Common/GL/GLExtensions/ARB_sync.h"
#include "Common/GL/GLExtensions/ARB_texture_multisample.h"
#include "Common/GL/GLExtensions/ARB_texture_storage_multisample.h"
#include "Common/GL/GLExtensions/ARB_uniform_buffer_object.h"
#include "Common/GL/GLExtensions/ARB_vertex_array_object.h"
#include "Common/GL/GLExtensions/ARB_viewport_array.h"
#include "Common/GL/GLExtensions/gl_1_1.h"
#include "Common/GL/GLExtensions/gl_1_2.h"
#include "Common/GL/GLExtensions/gl_1_3.h"
#include "Common/GL/GLExtensions/gl_1_4.h"
#include "Common/GL/GLExtensions/gl_1_5.h"
#include "Common/GL/GLExtensions/gl_2_0.h"
#include "Common/GL/GLExtensions/gl_3_0.h"
#include "Common/GL/GLExtensions/gl_3_1.h"
#include "Common/GL/GLExtensions/gl_3_2.h"
#include "Common/GL/GLExtensions/KHR_debug.h"
#include "Common/GL/GLExtensions/NV_occlusion_query_samples.h"
#include "Common/GL/GLExtensions/NV_primitive_restart.h"
namespace GLExtensions
{
// Initializes the interface
bool Init();
// Function for checking if the hardware supports an extension
// example: if (GLExtensions::Supports("GL_ARB_multi_map"))
bool Supports(const std::string& name);
// Returns OpenGL version in format 430
u32 Version();
}