Move GL interface code out of the OpenGL video backend.

This commit is contained in:
Scott Mansell
2015-09-19 04:40:00 +12:00
parent 3df83e5717
commit 95f3c956a8
83 changed files with 367 additions and 323 deletions

View File

@ -0,0 +1,25 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "Common/GL/GLInterfaceBase.h"
class cInterfaceWGL : public cInterfaceBase
{
public:
void SwapInterval(int Interval);
void Swap();
void* GetFuncAddress(const std::string& name);
bool Create(void *window_handle, bool core);
bool MakeCurrent();
bool ClearCurrent();
void Shutdown();
void Update();
bool PeekMessages();
HWND m_window_handle;
};