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Move GL interface code out of the OpenGL video backend.
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@ -5,8 +5,10 @@
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#pragma once
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#include "Common/LinearDiskCache.h"
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#include "Common/GL/GLUtil.h"
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#include "Core/ConfigManager.h"
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#include "VideoBackends/OGL/GLUtil.h"
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#include "VideoCommon/GeometryShaderGen.h"
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#include "VideoCommon/PixelShaderGen.h"
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#include "VideoCommon/VertexShaderGen.h"
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