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Move GL interface code out of the OpenGL video backend.
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@ -44,6 +44,8 @@ Make AA apply instantly during gameplay if possible
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#include "Common/CommonPaths.h"
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#include "Common/FileSearch.h"
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#include "Common/Thread.h"
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#include "Common/GL/GLInterfaceBase.h"
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#include "Common/GL/GLUtil.h"
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#include "Common/Logging/LogManager.h"
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#include "Core/ConfigManager.h"
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@ -52,8 +54,6 @@ Make AA apply instantly during gameplay if possible
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#include "VideoBackends/OGL/BoundingBox.h"
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#include "VideoBackends/OGL/FramebufferManager.h"
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#include "VideoBackends/OGL/GLInterfaceBase.h"
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#include "VideoBackends/OGL/GLUtil.h"
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#include "VideoBackends/OGL/PerfQuery.h"
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#include "VideoBackends/OGL/PostProcessing.h"
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#include "VideoBackends/OGL/ProgramShaderCache.h"
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