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OGL: Fix brace and body placements
Also got rid of void argument specifiers. These are a carryover from C.
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@ -3,7 +3,8 @@
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#include <array>
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#include "VideoCommon/PerfQueryBase.h"
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namespace OGL {
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namespace OGL
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{
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class PerfQuery : public PerfQueryBase
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{
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