Removed OGL plugin version altogether

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1277 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY
2008-11-23 21:26:47 +00:00
parent 5c58227702
commit 9614ad866f

View File

@ -52,7 +52,6 @@
#include "Debugger/Debugger.h" // for the CDebugger class #include "Debugger/Debugger.h" // for the CDebugger class
#endif #endif
SVideoInitialize g_VideoInitialize; SVideoInitialize g_VideoInitialize;
#define VERSION_STRING "0.7"
/* Create debugging window. There's currently a strange crash that occurs whe a game is loaded /* Create debugging window. There's currently a strange crash that occurs whe a game is loaded
@ -95,12 +94,12 @@ void GetDllInfo (PLUGIN_INFO* _PluginInfo)
_PluginInfo->Version = 0x0100; _PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_VIDEO; _PluginInfo->Type = PLUGIN_TYPE_VIDEO;
#ifdef DEBUGFAST #ifdef DEBUGFAST
sprintf(_PluginInfo->Name, "Dolphin OGL (DebugFast) " VERSION_STRING); sprintf(_PluginInfo->Name, "Dolphin OpenGL (DebugFast)");
#else #else
#ifndef _DEBUG #ifndef _DEBUG
sprintf(_PluginInfo->Name, "Dolphin OGL " VERSION_STRING); sprintf(_PluginInfo->Name, "Dolphin OpenGL");
#else #else
sprintf(_PluginInfo->Name, "Dolphin OGL (Debug) " VERSION_STRING); sprintf(_PluginInfo->Name, "Dolphin OpenGL (Debug)");
#endif #endif
#endif #endif
} }
@ -225,7 +224,7 @@ void Video_Initialize(SVideoInitialize* _pVideoInitialize)
_pVideoInitialize->pUpdateFPSDisplay = g_VideoInitialize.pUpdateFPSDisplay; _pVideoInitialize->pUpdateFPSDisplay = g_VideoInitialize.pUpdateFPSDisplay;
_pVideoInitialize->pWindowHandle = g_VideoInitialize.pWindowHandle; _pVideoInitialize->pWindowHandle = g_VideoInitialize.pWindowHandle;
Renderer::AddMessage("Dolphin OpenGL Video Plugin v" VERSION_STRING ,5000); Renderer::AddMessage("Dolphin OpenGL Video Plugin" ,5000);
} }
void Video_DoState(unsigned char **ptr, int mode) { void Video_DoState(unsigned char **ptr, int mode) {
@ -310,7 +309,7 @@ bool ScreenShot(TCHAR *File)
{ {
char str[64]; char str[64];
int left = 200, top = 15; int left = 200, top = 15;
sprintf(str, "Dolphin OGL " VERSION_STRING); sprintf(str, "Dolphin OpenGL");
Renderer::ResetGLState(); Renderer::ResetGLState();
Renderer::RenderText(str, left+1, top+1, 0xff000000); Renderer::RenderText(str, left+1, top+1, 0xff000000);