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Fix shader cache bugs, improving linux speed. Remove some unnecessary printfs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@153 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -100,15 +100,10 @@ typedef union _LARGE_INTEGER
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} LARGE_INTEGER;
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#endif
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#if defined (__MINGW32__) || defined (_WIN32)
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#define GC_ALIGNED16(x) __declspec(align(16)) x
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#define GC_ALIGNED16_DECL(x) x
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#else
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#define GC_ALIGNED16(x) x
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#define GC_ALIGNED64(x) x
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#define GC_ALIGNED16_DECL(x) x __attribute((aligned(16)))
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#define GC_ALIGNED64_DECL(x) x
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#endif
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#define GC_ALIGNED16(x) __attribute((aligned(16))) x
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#define GC_ALIGNED64(x) __attribute((aligned(64))) x
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#define GC_ALIGNED16_DECL(x) __attribute((aligned(16))) x
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#define GC_ALIGNED64_DECL(x) __attribute((aligned(64))) x
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#ifndef __forceinline
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#define __forceinline inline
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@ -86,7 +86,7 @@ bool DynamicLibrary::Load(const char* filename)
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if (library) {
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library_file = filename;
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}
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return(library != 0);
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return library != 0;
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}
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@ -121,14 +121,14 @@ void* DynamicLibrary::Get(const char* funcname) const
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//PanicAlert("Did not find function %s in library %s.", funcname, library_file.c_str());
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//}
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return(retval);
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return retval;
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#else
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retval = dlsym(library, funcname);
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if (!retval)
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{
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printf("%s\n", dlerror());
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printf("Symbol %s missing in %s (error: %s)\n", funcname, library_file.c_str(), dlerror());
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}
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#endif
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}
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@ -58,7 +58,7 @@ void* AllocateExecutableMemory(int size, bool low)
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| (low ? MAP_32BIT : 0)
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#endif
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, -1, 0); // | MAP_FIXED
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printf("mappah exe %p %i\n", retval, size);
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// printf("Mapped executable memory at %p (size %i)\n", retval, size);
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if (!retval)
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{
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@ -86,7 +86,7 @@ void* AllocateMemoryPages(int size)
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#else
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void* retval = mmap(0, size, PROT_READ | PROT_WRITE,
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MAP_ANONYMOUS | MAP_PRIVATE, -1, 0); // | MAP_FIXED
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printf("mappah %p %i\n", retval, size);
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// printf("Mapped memory at %p (size %i)\n", retval, size);
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if (!retval)
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{
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