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DSPLLE Take 2 in getting rid of exception hack.
This time zelda seems to work and mails seems to pass between CPU and SPU Very similar to the ones from HLE git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3680 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -22,6 +22,7 @@
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// emulation core can access the environment it runs in. If the emulation
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// core isn't used, for example in an asm/disasm tool, then most of these
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// can be stubbed out.
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//#define DEBUG_EXP 1
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u8 DSPHost_ReadHostMemory(u32 addr);
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void DSPHost_WriteHostMemory(u8 value, u32 addr);
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