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Motion Input: Add nunchuk support.
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@ -50,6 +50,7 @@ public:
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int GetPort() const;
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ControllerEmu::EmulatedController* GetController() const;
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bool IsMappingAllDevices() const;
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void ShowExtensionMotionTabs(bool show);
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signals:
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// Emitted when config has changed so widgets can update to reflect the change.
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@ -66,7 +67,7 @@ private:
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void CreateMainLayout();
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void ConnectWidgets();
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void AddWidget(const QString& name, QWidget* widget);
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QWidget* AddWidget(const QString& name, QWidget* widget);
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void RefreshDevices();
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@ -108,6 +109,10 @@ private:
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QPushButton* m_reset_clear;
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QTabWidget* m_tab_widget;
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QWidget* m_extension_motion_input_tab;
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QWidget* m_extension_motion_simulation_tab;
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const QString EXTENSION_MOTION_INPUT_TAB_NAME = tr("Extension Motion Input");
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const QString EXTENSION_MOTION_SIMULATION_TAB_NAME = tr("Extension Motion Simulation");
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Type m_mapping_type;
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const int m_port;
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