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synced 2025-07-21 05:09:34 -06:00
Run code through clang-modernize -loop-convert to create range-based for loops, and manually fix some stuff up.
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@ -54,12 +54,12 @@ void DoState(PointerWrap &p)
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{
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ZSlope.DoState(p);
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WSlope.DoState(p);
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for (int i=0;i<2;++i)
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for (auto& ColorSlope : ColorSlopes)
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for (int n=0; n<4; ++n)
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ColorSlopes[i][n].DoState(p);
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for (int i=0;i<8;++i)
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ColorSlope[n].DoState(p);
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for (auto& TexSlope : TexSlopes)
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for (int n=0; n<3; ++n)
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TexSlopes[i][n].DoState(p);
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TexSlope[n].DoState(p);
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p.Do(vertex0X);
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p.Do(vertex0Y);
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p.Do(vertexOffsetX);
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