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VideoCommon: rename efb2tex and efb2ram
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@ -1212,7 +1212,7 @@ void SaveRecording(const std::string& filename)
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header.CPUCore = s_iCPUCore;
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header.bEFBAccessEnable = g_ActiveConfig.bEFBAccessEnable;
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header.bEFBCopyEnable = true;
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header.bCopyEFBToTexture = g_ActiveConfig.bCopyEFBToTexture;
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header.bSkipEFBCopyToRam = g_ActiveConfig.bSkipEFBCopyToRam;
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header.bEFBCopyCacheEnable = false;
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header.bEFBEmulateFormatChanges = g_ActiveConfig.bEFBEmulateFormatChanges;
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header.bUseXFB = g_ActiveConfig.bUseXFB;
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@ -1273,7 +1273,7 @@ void CallWiiInputManip(u8* data, WiimoteEmu::ReportFeatures rptf, int controller
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void SetGraphicsConfig()
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{
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g_Config.bEFBAccessEnable = tmpHeader.bEFBAccessEnable;
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g_Config.bCopyEFBToTexture = tmpHeader.bCopyEFBToTexture;
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g_Config.bSkipEFBCopyToRam = tmpHeader.bSkipEFBCopyToRam;
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g_Config.bEFBEmulateFormatChanges = tmpHeader.bEFBEmulateFormatChanges;
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g_Config.bUseXFB = tmpHeader.bUseXFB;
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g_Config.bUseRealXFB = tmpHeader.bUseRealXFB;
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